Unscramb.ly is a word-guessing game I built using React. Premise of the game entails a playing getting 4 random consonants and 2 vowels. Their job is to guess as many words as they can, with each turn producing 6 new letters. Each correct word gets that many more seconds added to the clock; multiple words guessed per turn have a multiplier affect on that turns overall score. The user needs to keep the clock going as long as they can, and guessing as many words as they can.
The app itself makes an API call to DictionaryAPI to ensure that the word you guessed is correct. Your high scores and words guess count are also saved to a cookie, allowing you to try to best yourself.